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Basketball on the brain: Neuroscientists use sports to study surprise

Date:
November 25, 2020
Source:
Princeton University
Summary:
Neuroscientists tracked the brains and pupils of self-described basketball fans as they watched March Madness games, to study how people process surprise -- an unexpected change of circumstances that shifts an anticipated outcome. They found that that shifts in the pattern of activity in high-level brain areas only happened at moments that contradicted the watchers' current beliefs about which team was more likely to win.
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The gasp of surprise. Fans leap to their feet. Shouts ring out.

The most exciting moments in sports are often linked to surprise, an unexpected change of circumstances that abruptly shifts the anticipated outcome of the game.

Princeton neuroscientist James Antony decided to capitalize on these moments to study how human brains process surprise.

"We're trying to figure out how people update their understanding of things that are occurring in the real world, based on how events unfold over time -- how they set up these contextually-based predictions, and what happens when those are confirmed or contradicted," said Antony, a CV Starr Fellow in Neuroscience and the first author on a paper published today in the journal Neuron.

The researchers observed 20 self-identified basketball fans as they watched the last five minutes of nine games from the 2012 men's NCAA March Madness tournament. While they watched the games, a specialized camera tracked their eye movements and functional MRI scans measured their neural activity. The scientists chose basketball because the frequent scoring provided more opportunities to observe how the brain responded to changes.

"This study has both theoretical significance, in terms of testing and refining models of how surprise affects the brain and behavior, and also popular science appeal," said Ken Norman, the senior author on the paper, who is the Huo Professor in Computational and Theoretical Neuroscience and the chair of the Department of Psychology. "Sporting events like the NCAA tournament are both incredibly compelling and also hyper-quantifiable -- you can assess, moment-by-moment, exactly how probable an outcome will be, given what happened in previous games -- making them an ideal domain for studying how cognitive processes like memory, event understanding and emotional responses work in the real world. James' paper is the first to unlock the potential of this approach."

At surprising moments in the March Madness games -- key turnovers, last-minute three-pointers -- a typical participant would register rapid pupil dilation and shifts in the pattern of activity in high-level areas of the brain areas like the prefrontal cortex.

"There's a lot of nuance -- it's not like 'Surprise is surprise is surprise is surprise,'" Antony said. "Different kinds of surprises have different effects that we observed in different brain systems."

One interesting result was that shifts in the pattern of activity in high-level brain areas only happened at moments that contradicted the watchers' current beliefs about which team was more likely to win. "This fits with the idea that patterns in these areas reflect the story of the game, and that the chapters of this story are defined by which team has momentum," Norman said.

The researchers received help from legendary basketball statistician Ken Pomeroy to create a "win-probability graph," a tracker for which team was most likely to win at any given moment. Sport websites and sports announcers have long used win-probability graphs to quantify the likely impact of any given turnover or basket.

What the scientists realized was that avid sports fans have an intuitive version of that graph in their heads, Antony said.

"You can tell this by the way people react to things," he said. "We're measuring it in this somewhat confined setting here, but if you imagine two friends watching a championship game, and there's a huge moment, one might get so excited that they tackle their friend over the couch. That doesn't happen at a moment that isn't eventful or only has a minimal impact on the overall outcome."

"People really do have win-probability graphs in their heads," Norman said. "When the win-probability graph shifts in either direction, that leads to better memory for that part of the game, and it seems to affect pupillary response in addition to memory. There's an interesting association between those things."

Historically, neuroscientists studying surprise have created very stripped-down experiments to build a particular expectation, then violate it.

"As a field, we've been eager to see whether the principles that we've come up with -- based on these very simplified scenarios -- apply in real life," Norman said. "The challenge is that in real life, it's hard to pinpoint the moment when the surprise occurs, or how big the surprise was. Sports let us precisely quantify surprise in a real-world setting, giving us the perfect opportunity to see whether these ideas about surprise generalize outside of the lab."


Story Source:

Materials provided by Princeton University. Original written by Liz Fuller-Wright. Note: Content may be edited for style and length.


Journal Reference:

  1. James W. Antony, Thomas H. Hartshorne, Ken Pomeroy, Todd M. Gureckis, Uri Hasson, Samuel D. McDougle, Kenneth A. Norman. Behavioral, Physiological, and Neural Signatures of Surprise during Naturalistic Sports Viewing. Neuron, 2020; DOI: 10.1016/j.neuron.2020.10.029

Cite This Page:

Princeton University. "Basketball on the brain: Neuroscientists use sports to study surprise." ScienceDaily. ScienceDaily, 25 November 2020. <www.sciencedaily.com/releases/2020/11/201125114346.htm>.
Princeton University. (2020, November 25). Basketball on the brain: Neuroscientists use sports to study surprise. ScienceDaily. Retrieved November 20, 2024 from www.sciencedaily.com/releases/2020/11/201125114346.htm
Princeton University. "Basketball on the brain: Neuroscientists use sports to study surprise." ScienceDaily. www.sciencedaily.com/releases/2020/11/201125114346.htm (accessed November 20, 2024).

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