
Digital Zebrafish Embryo Provides First Complete Developmental Blueprint Of A Vertebrate
Researchers in Europe have
generated a digital
zebrafish embryo -- the
first complete developmental
blueprint of a vertebrate.
... > full story

From Xbox To T-cells: Borrowing Video Game Technology To Model Human Biology
Researchers are harnessing
the computing muscle behind
the leading video games to
understand the most
intricate of real-life
... > full story

Watch And Learn: Time Teaches Us How To Recognize Visual Objects
In work that could aid
efforts to develop more
brain-like computer vision
systems, MIT neuroscientists
have tricked the visual
... > full story

'Can You See Me Now?' Sign Language Over Cell Phones Comes To United States
A group has demonstrated
software that for the first
time enables deaf and hard
of hearing Americans to use
sign language over a mobile
... > full story
- Digital Zebrafish Embryo Provides First Complete Developmental Blueprint Of A Vertebrate
- From Xbox To T-cells: Borrowing Video Game Technology To Model Human Biology
- Watch And Learn: Time Teaches Us How To Recognize Visual Objects
- 'Can You See Me Now?' Sign Language Over Cell Phones Comes To United States
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Reality To Go: 3-D Virtual Reality On Mobile Devices
October 11, 2008 If mere texting, talking, e-mailing and snapping pictures on mobile devices aren't enough to satisfy your data cravings, now there's the prospect of accessing and displaying 3-D virtual reality ... > full story -
Virtual Reality Breathes Second Life Into Language Teaching
October 9, 2008 An international team has developed a wireless virtual reality environment that can help promote language learning and let students practice. The researchers have demonstrated their Collaborative ... > full story -
Peer-to-peer Networking Takes Internet Out Of The Equation
October 6, 2008 When people working on a project get together with their laptops and PDAs, they share information via the internet and a client server. But new software developed by European researchers allows ... > full story -
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Internet
See What I See – Machines With Mental Muscle
October 3, 2008 The way we use and interact with machines is undergoing a profound change as computers are programmed to learn from experience and see more how we see. European research into machine learning is ... > full story -
Catching Smugglers With Technology To Detect Guilt
October 2, 2008 Researchers are looking to increase security at border controls by developing a computer system that can detect ... > full story -
Virtual World Offers New Locale For Problem Solving
September 30, 2008 Second Life, a virtual world created in 2003, currently boasts more than 12 million users worldwide who go there for everything from college recruiting to shopping. Now, Penn State researchers are ... > full story -
Putting Pictures Into Words
September 20, 2008 Visual images can contain a wealth of information, but they are difficult to catalogue in a searchable way. European researchers are generating and combining scraps of information to create a ... > full story -
Mobile Video Communication From A Mountain Top
September 20, 2008 Imagine being able to communicate with video images anywhere in the world. Regardless of the connection you still have a good image of the person you are communicating with. Ulrik ... > full story -
3-D Computer Processor: 'Rochester Cube' Points Way To More Powerful Chip Designs
September 17, 2008 The next major advance in computer processors will likely be the move from today's two-dimensional chips to three-dimensional circuits, and the first three-dimensional synchronization circuitry is ... > full story -
Disruption-free Videos
September 6, 2008 Standardized video coding techniques still have their snags – digitally transmitted images are not always disruption-free. An extension of the H.264/AVC coding format allows to protect the most ... > full story
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